.com Explore, tunnel, and excavate in the underground tunnels of an unexplored planet, light years from home. Establish and maintain the Rock Raiders HQ, protecting it and your teammates from the menacing Rock monsters and other creatures of the underground. Overcome all the obstacles as you collect precious energy crystals used to power your machinery and the ships' engines, and LEGO ore to build new machinery. Most importantly, proceed with extreme caution. (Ages 8 and older) From the Manufacturer Explore, tunnel, and excavate in the underground tunnels of an unexplored planet light-years from home. Establish and maintain the Rock Raiders HQ, protecting it and your teammates from the menacing Rock monsters and other creatures of the underground. Overcome all the obstacles as you collect precious energy crystals that can be used to power your machinery and the ships engines, and LEGO ore to build new machinery. Most importantly, proceed with extreme caution. P.when('A').execute(function(A) { A.on('a:expander:toggle_description:toggle:collapse', function(data) { window.scroll(0, data.expander.$expander[0].offsetTop-100); }); }); Review LEGO Rock Raiders is a real-time strategy game that sounds good and looks great. Its clean graphics and quirky animation are complemented by clearly delivered voice-overs, good sound effects and background music, all of which are upbeat, if repetitive. Unfortunately, despite its good looks and sounds, LEGO Rock Raiders is often frustrating and at times downright boring to play. LEGO Rock Raiders takes its title from the actual building-block set of the same name and from the stalwart crew of characters you command in the game. The intrepid Rock Raiders have been sucked into an intergalactic wormhole and forced to land on a faraway planet. Their only hope of getting home is to mine the planet's caverns for ore and energy crystals to repair their damaged starship. From the moment your first crew member is beamed down to the planet to the end of each mission-based level, LEGO Rock Raiders looks very good. For instance, even though each of the game's levels takes place in some sort of rocky cavern, the walls, rocks, and other features are all plainly but cleanly textured. Rock Raiders' character models are also simple, blocky shapes detailed by simple, solid-color textures. Yet your LEGO troopers and buildings look exactly as they should; characters and buildings all look exactly like their colorful plastic snap-together counterparts. The Rock Raiders and the dangerous-yet-cute alien monsters they encounter are all cleverly and whimsically animated - both in the actual game and in the excellent cutscenes that precede each mission. Each of Rock Raiders' 33 missions is accompanied by simple, low-key techno tracks whose bass-heavy beats are in keeping with the game's underground locales but are otherwise forgettable. Likewise, Rock Raiders' voice acting is effective in most cases. It's especially informative in enhanced mode, one of the game's two installment options, the other being standard install. In enhanced mode, resting the cursor on any onscreen object or character elicits a loud, clearly spoken voice cue; younger children might find the extra identification helpful while playing. And Chief, the Rock Raiders captain, speaks with an amusingly gruff faux British accent as he briefs you on each mission and walks you through the game's seven tutorial missions in their entirety. However, Chief's briefings and hints are long-winded and dry - so much so that the same youngsters who were probably intended to benefit from his thoroughness may instead find themselves dozing off at the keyboard. Fortunately, Rock Raiders' in-game sound effects are good enough to hold anyone's attention; the landslides and dynamite explosions emit loud, appropriate rumbles and crashes, and both the raiders and the monsters make their own endearingly humorous noises when they get injured or tired, or when they do pretty much anything other than dig, build, or wander about. Unfortunately, digging, building, and wandering about are pretty much all your units do. There's no actual combat in Rock Raiders; when you do encounter a monster, you click your mouse once to put your units on action stations, and they'll scare off the enemy on their own. In fact, your raiders will do pretty much everything on their own, despite the vague hierarchy of priorities you can set for them. This autopilot artificial intelligence was probably intended to keep youngsters from being overwhelmed by micromanaging many different units at once - as such, all you do in Rock Raiders is give out orders, sit, wait, and hope they get carried out soon. However, your units are so autonomous that they'll often directly disobey orders, and this can be frustrating to say the least. To make matters worse, Rock Raiders' interface isn't terribly helpful - there are no means to jump to or center on a specific raider, so you'll have to scroll around the screen to find the one AWOL raider you need to complete the mission. Rock Raiders' mission design doesn't do much for the game either. Since there's no combat, no diplomacy, and very little effective unit management, the majority of the gameplay is gathering resources to build structures. Even though different missions will have different objectives, like rescuing lost team members or building an air-supply station before your oxygen runs out, the ultimate objective for each mission is the same: Gather resources, either to build a certain building - perhaps to create a certain vehicle in turn - or simply to fulfill the mission's quota. No matter what you do, you'll usually find yourself waiting for your raiders to go back and forth among the cavern walls to collect enough resources - and in later missions, when more development and more resources are required, this can be tedious indeed. Even the search-and-rescue missions are largely dependent on building the right structure or vehicle, which you'll need to locate and/or reach your teammates. And to make matters worse, you can't save your game in the middle of a mission - so to advance through the game, you'll have to sit through each long resource-gathering session from start to finish. It's truly lamentable that Rock Raiders turned out the way it did. It sounds good and looks even better, and its emphasis on building over combat seemed like it would make Rock Raiders a fun, nonviolent means of introducing younger players to the concentration and management skills that real-time strategy games require. Unfortunately, its tedious gameplay, repetitive mission structure, and monotonous narration will likely vanquish the attention spans of all but the most dedicated LEGO devotees. --Andrew Seyoon Park --Copyright ©1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. -- GameSpot ReviewThe LMS Explorer and its Lego crew are stranded in orbit around an unfamiliar planet. The crew must collect enough energy crystals from the planet's rocks to allow the ship to safely return home. To uncover the energy crystals, a lot of work is involved. The crew has to build a Rock Raider Headquarters and must use dynamite and drills to demolish rocks. They have to remember to feed the workers to keep their energy high. All of these important tasks are accomplished while avoiding avalanches, hot lava and Rock Monsters. The software uses the same mini-figures, vehicles and monsters that are found in the Rock Raiders toys, but even kids unfamiliar with these were immediately drawn to the program. There are numerous missions to accomplish before enough energy crystals are collected, perhaps a few too many for some testers. Each mission makes a slightly different request, asking kids to build a power station or a pathway, for instance. As children complete the missions, new sets open up, each one more challenging than the last. While kids found lots of help on hand, they had a tough time remembering the functions of each of the icons and controls and got bogged down in the logistics of the tools, machines and vehicles. Children also inadvertently chose a tutorial mode, and once started, these lessons were hard to stop. Testers on the whole, however, enjoyed the program. They loved drilling, dynamiting and riding the vehicles, even though none of these kids accomplished more than four missions. The biggest impediment is the program's very buggy design- although tested on several different computers, it only ran well on a loaded Compaq. Second best performance was on a brand new Gateway, but kids on this machine were frequently kicked out to Windows. Note that a version is also available for PlayStation. Teaches: creativity, game play Age Range: 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18 Copyright © 2000 Children's Software Revue -- From Children's Software Revue® -- "Subscribe Now!" See more
A**R
Rerelease this nostalgic theme, Lego! This is way better than those wimpy power miners or those franchise themes combined!
Although it has flaws and is not a remarkable game this real-time strategy style mining sim is undoubtedly one of the greatest Lego games of all time! Devoped by the late "Data Design Interactive," the Rock Raiders game is what made the Lego theme it promoted a cult classic with a little help from the modding fanbase, "Rock Raiders United. Lego Rock Raiders is a boulder-sized chunk of my childhood,back in the ninties through two-thousands when Lego was more its own personality and didn't mooch off franchises. Me and my brother had collected pretty much all the sets back in its heyday and really enjoyed this game.Now regarding the flaws I found in the Enhanced version of the game, one is that the big boys among the vehicle roster can dig like bosses, but sadly move like the economy and the AI is occasionally glitchy and also stubborn when you give your mining crew orders that are not among the top on the "priorities list." To play this game on modern windows systems you need to download something like a "Dll Files fixer." Rock Raiders does not flesh out its characters beyond its cutscenes, and there are no voice acting in said cutscenes beyond grunts and groans. Their isn't much in the way of combat beyond raising the alarm and making sure your crew is packing enough heat to melt the Empire State building when the planet's radiation-thirsty natives comes to shake you down.Among its upsides there is a bit of humor to balance the dark atmosphere of the game. The graphics are good for their day and the Lego sets are authentic. It also has a unique perk for its genre that allows players to select miners and occupied vehicles and switch from shoulder to first- person view and explore the caves from their perspesctive under your direct control for more immersion. Shame that drilling and running is all they can do under your control.Topped by Bionicle and followed by the original "Aquazone," Rock Raiders will always be my favorite Lego theme. I strongly reccomend this game to all kids of every generation and every diehard Lego fan to remind them of the glorius"dawn of the internet era" where the ninties/two-thousands had the best and most atmospheric Lego themes and the most colorful childhood of the modern world.
A**R
Higher System
I received this game very fast. However, when I went to install the game, it would not run on my system. The installation setup screen informs me there is a part missing. I was very disappointed and have not been able to get it working.
R**N
Great Game, but...
Good luck getting it to run. There are entire communities out there focused on playing and modding and fixing this game, but even they have a large swath of bugs and errors that they couldn't solve. I've heard you can get it to run on some versions of DOS-Box, but I've yet to test that myself. If you want to buy a copy of this game, keep in mind that you might not ever get it to actually run on your current computer.
M**E
Rock Raiders is exceptional
This is one of the few video games my wife and I enjoyed our son playing.I have to point out that there is alot of problem solving in this game. You have to decide how to use your resources. It really alot of fun to play! And kid safe too. When your people become so injured that they are about to drop dead, they are beamed up to the ship to get medical help (it's like watching a lego rapture). The planning can be as intence or laid back as the play wants. My son is very detail oriented and I am a bit impatient. While he often did better than me I had a great deal of fun.My son is 13 and still plays it on occasion. Also, little sayings from the game have been added to my families repetior of humor. For instance when you finish a level the chief (who sends you on missions) announces "WEEELLLLLL DONE!" - we use this phrase with accent often when our son (or me) does something good or gets through a project.
B**B
Love being able to play this oldie!
I had to download an emulator, but found great instructions online. Got the game going and have been enjoying sharing it with my boys!
M**Z
Brought back my childhood dreams
It took little longer to receive the game. I knew it was a used game in a good price. The game case was a little beat up and the manual was quite worn. The game disc itself had a lot of scratches but nonetheless the game played well on my desktop. I'm pleased to have one of my childhood game.
A**X
Great
On time, as advertised condition, and even threw in another game!
E**T
It came in much better condition than I expected
My son saved for this game for quite some time. It came in much better condition than I expected. Thank you.
Trustpilot
1 month ago
1 month ago