🧙♂️ Unleash the Madness—Are You Brave Enough?
The Eldritch Horror Mountains of Madness Expansion invites players aged 14 and up to embark on a cooperative board game experience for 1-8 players, featuring an average playtime of 2-4 hours. This expansion introduces new investigator roles, gameplay elements, and a detailed side board, enhancing the chilling adventure inspired by H.P. Lovecraft's works.
CPSIA Cautionary Statement | Choking Hazard - Small Parts |
Item Weight | 1.3 Kilograms |
Material Type | Cardboard, Paper, Plastic |
Are Batteries Required | No |
Theme | Fantasy |
R**E
An excellent addition, but buy Forsaken Lore first.
Overall, this expansion is a great, though pricey, addition to Eldritch Horror. A few initial thoughts:1. The new characters integrate seamlessly into the game, and are a needed addition. WIth only 12 characters in the base game, there was definitely a need for some additional options. The eight characters in this expansion add some much needed variety.2. The new Mythos, Location, Expedition, Asset cards, etc. also add more variety. Some of the new cards utilize some new mechanics that will help keep the game fresh.3. The Antarctica sideboard and new Ancient Ones: overall, I think the Antarctica board is a little bit clunky; I don't think it adds all that much to the game. There are six new Prelude cards that include a specific scenario at the beginning of the game. Out of these, only one calls for the use of the Antarctica board. The only other time you use the Antarctica board is when you use the new Rise of the Elder Things Ancient One. For what it's worth, that specific scenario is a lot of fun to play through (I had been hoping for an Arkham Horror expansion based on At the Mountains of Madness for years), but otherwise it feels a little unnecessary. The new Ancient Ones both have interesting mechanics and were very enjoyable to play with.4. The new Focus action: there is a new action investigators can take, which allows them to collect a new Focus token. The Focus token functions similarly to the the clue tokens when rolling the dice during tests; you can spend one in order to re-roll a die. I think they are a useful, though unnecessary addition.Overall, if you enjoy Eldritch Horror, this expansion is definitely worth picking up. It adds some great components, and includes a fun addition to the game without making it too cumbersome. If you only have the base set of Eldritch and you're deciding between this expansion and Forsaken Lore, I would suggest picking up Forsaken Lore first; it includes additional Mysteries for the base set Ancient Ones, and fleshes out the Location decks. Since Forsaken Lore adds components specifically for the base set Ancient Ones (thereby augmenting the existing components while adding a few more), I would highly recommend buying it before picking up Mountains of Madness.
R**8
good 'big box' expansion for true Eldritch fans
This is the second expansion of Eldritch Horror and is a 'big box' expansion. It adds a bunch of new cards, new investigators, new tokens, and a new side board. If you're an Eldritch Horror fan this is worth the forty bucks as it not only brings new content but also adds more cards to the existing decks. That said, however, I'd argue that getting the first expansion 'Forsaken Lore' before getting this is a better investment as Forsaken Lore adds even more cards to the existing decks which really adds to re-playability. Mountains of Madness is still a great expansion, though, just not the first one I'd buy (but I did buy it).
G**N
A must have!
A must have! The way they have done expansions for Eldritch Horror just blows Arkham Horror away! Now the game tells you when you want to use a sideboard or not (or you can choose the adventure or opponent that uses it) so you are not overwhelmed with expansions. Each expansion shows up to give your games a unique flavor. We just love the new preludes, and while it seems that they give you an added advantage, in our games at least, that is only an illusion - our win loss ratio has not changed. In fact, we beleive the extra "boost" that sometimes the prelude cards give is more of a "false hope" as the doom we are prearing to face is even worse then we orignally believed.
C**Y
It's downright Lovecraftian!
Amazingly well done! It is kind of sad that you only use the sideboard in certain situation but it does add some new cards and fun. It makes it more challenging but the Antarctic stuff is very well done. This is definitely one of my favorite Fantasy Flight Games products. It helps that I really love the Mythos. By the way, it really helps if you have friends that get into characters. A couple of my friends can play a mean Lola.Some people have complained that the Cthulhu mythos isn't about globe hopping but I like the fact that FFG can try to move the mythos forward and do a good job of keeping the feel and the mystery. I also feel that they improved on all the challenges of Arkham Horror with this.
L**O
Great addition to the game
Great addition to the game. Adds lots of new variety in the game with a ton of new assets, 8 new characters, some new spells and conditions, 2 new ancient ones to fight, a bunch of new normal and epic monsters, new gates and expeditions, and some cool starting effect cards to start out the game with more stuff to do. I'd say this or the "Under the pyramids" expansion are your best bets for getting a ton of new stuff for this game.
Trustpilot
2 weeks ago
2 months ago