---
product_id: 2244139
title: "Age of Empires 2: Age of Kings - PC"
brand: "microsoft"
price: "VT784"
currency: VUV
in_stock: false
reviews_count: 11
url: https://www.desertcart.vu/products/2244139-age-of-empires-2-age-of-kings-pc
store_origin: VU
region: Vanuatu
---

# 13 unique civilizations with authentic architecture Advanced real-time strategy combat mechanics 1000 years of epic historical gameplay Age of Empires 2: Age of Kings - PC

**Brand:** microsoft
**Price:** VT784
**Availability:** ❌ Out of Stock

## Summary

> ⚔️ Relive history, rewrite strategy, and conquer kingdoms like a true Age of Kings legend!

## Quick Answers

- **What is this?** Age of Empires 2: Age of Kings - PC by microsoft
- **How much does it cost?** VT784 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.vu](https://www.desertcart.vu/products/2244139-age-of-empires-2-age-of-kings-pc)

## Best For

- microsoft enthusiasts

## Why This Product

- Trusted microsoft brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Endless Replayability:** Random map generator and diverse campaigns keep every game fresh and challenging—never play the same battle twice.
- • **Immersive & Scalable Gameplay:** From casual skirmishes to intense 8-player battles with customizable maps and modes like Deathmatch and Regicide.
- • **Intuitive Controls & Smart AI:** Seamless unit formations, automatic target selection, and floating help messages make complex tactics accessible.
- • **Master a Millennium of Strategy:** Command 13 civilizations from the fall of Rome to the Middle Ages, each with unique units and cultural strengths.
- • **Visually Distinct Civilizations:** Four architectural styles evolve through ages, delivering authentic and evolving visual storytelling.

## Overview

Age of Empires 2: Age of Kings is a classic real-time strategy game for PC that spans 1,000 years of history, featuring 13 civilizations with unique units and evolving architecture. Originally designed for Windows 95/98, it offers deep tactical gameplay with scalable difficulty, multiple game modes, and a rich technology tree. Its intuitive controls and smart AI reduce micromanagement, making it accessible yet challenging. This edition includes the original disc, inserts, and game code in a jewel case, perfect for strategy enthusiasts seeking a timeless gaming experience.

## Description

Product description Includes Disc, original back and front inserts, and game code. In original jewel case. No big box or manual. desertcart.com Age of Empires 2 spans 1,000 years, from the fall of Rome through the Middle Ages. Players control the destiny of 1 of 13 civilizations. The game keeps the epic scope of Age of Empires' gameplay while evolving the combat and economic features. Developed by Ensemble Studios, Age of Empires 2 features the expertise of Bruce Shelley, codesigner of Age of Empires and the hit strategy game Civilization. P.when('A').execute(function(A) { A.on('a:expander:toggle_description:toggle:collapse', function(data) { window.scroll(0, data.expander.$expander[0].offsetTop-100); }); }); Review It would be incorrect, but not entirely unreasonable, to claim that Age of Empires II: The Age of Kings and its isometric 2D playing field seem just like every other first-generation real-time strategy game ever made. Take away the historical context depicting a millennium of military progress since the Dark Ages, and you'd have a game in which you'd stockpile resources, grow your population, and augment your technology, all to amass an army with which to defeat your enemies as quickly as possible. But even as this model has remained historically relevant for as long as history has been documented, so too is it not liable to stop being the premise for computer games anytime soon. And if Age of Kings is any indication of how such real-time strategy games will continue to improve, then we couldn't be more fortunate. Although Age of Kings runs at higher resolutions and looks cleaner and sharper than many of its similar predecessors, you'll find that there's nothing foreign about its appearance. Villagers, buildings, trees, the black fog of war, and everything else on the map will be immediately recognizable if you've played a real-time strategy game before. But even if you've played them all, you'll note several differences in Age of Kings' presentation that make it stand out against comparable games. For instance, all the buildings and units in Age of Kings are shown more or less to scale - town halls and castles nearly fill the screen and loom high above your people. There are four different styles of architecture in the game - Eastern, Middle Eastern, and Eastern and Western European - and although they appear identical in the Dark Ages, by the Imperial Age all four look entirely different and authentically beautiful. Unlike the architecture, your villagers and military units look the same no matter what civilization you choose. Fortunately, almost every one of them looks good, and there are plenty to choose from, such as swordsmen and archers on up to mounted knights and terrific war machines. Age of Kings can look a little bland and washed out before you fill the screen with buildings and military units, but this same sparseness makes its interface clean and effective. The clearly depicted controls at the bottom of the screen and the familiar mouse functionality make this game very easy to pick up and play. Best of all are the descriptive floating help messages that thoroughly describe every unit and technology available, which you can toggle off once you begin to remember them. Your units move quickly and easily from point to point, and selecting a mixed group will automatically assign them to a logical formation, with tougher units in front and more vulnerable units in pursuit. Grouped units will also travel at the rate of the slowest member of the brigade, a feature that ultimately lets you coordinate attacks far more effectively than in most any other real-time strategy game. And as your soldiers fight and win, they quickly seek out the closest and most appropriate target, thus eliminating any tedious micromanagement and affording you the time to oversee something more complicated and tactically viable than a head-on assault. With floating help turned on and all your little units running around at once, Age of Kings can start to look a little cluttered. But it also looks its best at times like this, when the screen is so full of buildings and people you can begin to imagine how their historical equivalents once prospered. Even so, you'd think with only four styles of architecture and one generic set of units, the 13 civilizations in Age of Kings would seem identical. And while some of them seem similar, it's to the designers' great credit that most of the civilizations manage to feel very different from one another in spite of any visual likeness. For one thing, each civilization's units speak in their native language, and while they don't say too many different things, it's great to listen to them anyway. Each civilization also has its own unique unit that emphasizes or augments that civilization's strengths, and this also helps distinguish each one from the other 12. For instance, to emphasize the Byzantines' defensive power, their units for countering infantry, archers, and cavalry are cheaper to produce; and to suggest the Turks' scientific achievements, they can research gunpowder technologies at a lower cost than any other civilization. Such cultural distinctions are often subtle but become more noticeable later in the game, when the skillful player who takes greater advantage of his culture's offensive or defensive inclinations will soon find himself in the lead. Then again, to build up your civilization to its strongest potential is by no means a simple feat, despite whatever luxuries the game's elegant interface provides. The original Age of Empires was criticized for combining the pretensions of a complicated turn-based strategy game like Civilization with real-time gameplay mechanics that were borrowed from Warcraft II. But Age of Kings makes good on the original's promises by providing a huge, branching technology tree and a correspondingly profound depth of gameplay that rivals virtually all similarly themed turn-based games. You must constantly reevaluate your priorities when gathering the game's four resources, since those priorities change as new technologies become available; and you must constantly make key tactical decisions based on the order in which you research particular technologies. You need to keep moving forward without spreading yourself too thin, although you're afforded some breathing time to get started early on since you can garrison your villagers within your town hall to defend against a preemptive attack. And yet throughout the game, Age of Kings' pacing is so fast and so exciting as to rival Blizzard's real-time strategy hits. Consequently, under no circumstances should you be prepared to win a war in Age of Kings without a fast hand on the mouse. But similarly, you're not going to win unless you think. There are also several different ways to play the game. You can use the random map generator to quickly create a custom-tailored, finely crafted map for up to eight players, or build your own map from scratch. You'll find a consistent challenge in taking on one or several computer opponents set to the default difficulty or above, although you'll soon learn of the computer's propensity to use guerilla tactics and fall prey to particular tricks. You can start with a ton of resources and just have at it in the deathmatch mode; you can set out to kill the enemy king in a regicide match; and you can play one of Age of Kings' five historical campaigns. These campaigns focus on such legendary leaders as Joan of Arc, Frederick Barbarossa, and Genghis Khan in a series of linked missions interjected with voice-over narration describing these figures' tribulations and victories. All five of these, including the William Wallace tutorial campaign, are fairly short and only begin to approach the sense of style and cohesion pioneered by Blizzard's real-time strategy campaigns. No matter how you play it, chances are good that you'll enjoy Age of Kings if not for its careful historical detail then because its context never takes precedence over the game's playability. And if you've ever liked any other real-time strategy game in this classical style, then you'll clearly see why this one deserves so much credit, even in direct comparison to the finest examples in its category.--Greg Kasavin --Copyright ©1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. -- GameSpot Review See more

Review: Strategy, combat, history -- outstanding game - If you enjoy action and strategy, Age of Empires 2 is a must-have game that makes huge advances on its predecessor. Graphics are a nice improvement, but most important is that everything seems more in scale. The unique units and varied architectures associated with the different civilisations allow you to quickly change the character of the game by selecting different options; likewise, varying the map changes the face of the game. Most welcome are settings allowing you to take maximum advantage of very high performance PCs, while scaling back graphics and number of units controlled to enable the program to run on older Pentium's as well. This is key, and Microsoft does it better than other makers of entertainment software. Gameplay is first rate. You can assign numbers to groups of units and control them quite easily, specifying formation types (close, wide, flank, etc.) A mini-map in the lower right alerts you to units engaged in combat, construction completed and other events that require your attention. In general, success comes down to matching the right units against the appropriate enemy unit types, while constructing fortifications in a way that is defensible. At the same time you must run the economy -- gathering resources in anticipation of need. You will build and deploy units, construct and repair structures and advance technologies. Sound easy? Well... There is a learning campaign, so that you can get up to speed on game controls and shortcuts before taking on the computer or real opponents online. While you can play immediately and have a great time, I agree with several other reviewers that it will take a lot of time to master every aspect of AOE II, but that's part of the fun. Also part of the learning: there are definite advantages to some civilisations, and diplomacy can be extremely important. On the downside: the elaborate screen allows a pretty limited display of the battlefield map, so there can be a LOT happening in the periphery and you must pay attention. This is a small concession to the enhanced graphics of AOE II when compared to the original AOE. Overall, very highly recommended for both strategy and action gamers. The random map generator and variety of civilsations and maps lets AOE II continue to seem new and challenging every time you play.
Review: Llegó a tiempo el envío, solo que el disco llegó con un poco de pelos, algo maltratado y usado, esperare que sirva y no se averie pronto.

## Features

- windows 95/98

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00002NDRY |
| Best Sellers Rank | #31,934 in Video Games ( See Top 100 in Video Games ) #938 in PC-compatible Games |
| Customer Reviews | 3.7 3.7 out of 5 stars (373) |
| Date First Available | October 24, 1999 |
| Genre | action-games |
| Global Trade Identification Number | 00805529049895 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 1 pounds |
| Item model number | 559-00105 |
| Language | English |
| Manufacturer | Microsoft |
| Product Dimensions | 7.5 x 5.25 x 1.25 inches; 1 Pounds |
| Rated | Teen |
| Release date | March 7, 2002 |
| Type of item | Video Game |
| UPC | 659556137977 805529049895 059556137975 |

## Images

![Age of Empires 2: Age of Kings - PC - Image 1](https://m.media-amazon.com/images/I/611BgGS9m0L.jpg)
![Age of Empires 2: Age of Kings - PC - Image 2](https://m.media-amazon.com/images/I/71HipC2+sdL.jpg)
![Age of Empires 2: Age of Kings - PC - Image 3](https://m.media-amazon.com/images/I/61D31IgYxtL.jpg)
![Age of Empires 2: Age of Kings - PC - Image 4](https://m.media-amazon.com/images/I/61FV0IKWsSL.jpg)

## Questions & Answers

**Q: I believe this is an "expansion pack".  What do I need to run it?**
A: To the best of my knowledge this is a stand alone sequel to the first Age of Empires. The product description and various reviews describe it this way. As to your second question, I'm not sure what would be required to run it. First, the description mentions operating systems like Windows 95 through NT. Your hardware will handle the game but your OS might not be backwards compatible to support the game. My experience is that compatibility varies by game. I hope this helps.

**Q: will this work on windows 7?**
A: We haven't tried installing/running it on Windows 7 but it would be more likely to run if you have Windows 7 32bit than if you have Windows 7 64bit.

**Q: Does it work on Windows 10**
A: I believe it will. I am currently running AofE 3 on Windows 10. It wants to run on a 64 MD video card, but it accepts my 32 MD video card and runs anyway.  By the way, you do not have to completely exit the game when you Quit.  You can can press ALT and TAB at the same time and it will take you to your web browser window if you leave that open while playing the game.  Clicking on the AofE icon will open the game.

**Q: This is the unpatched raw version? I mean 2.0 ?**
A: I don't know what that means.It has light scratches 2002 microsoft corporation.windows 98.I don't know if it will play with other windows version.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Strategy, combat, history -- outstanding game
*by J***Y on October 23, 2000*

If you enjoy action and strategy, Age of Empires 2 is a must-have game that makes huge advances on its predecessor. Graphics are a nice improvement, but most important is that everything seems more in scale. The unique units and varied architectures associated with the different civilisations allow you to quickly change the character of the game by selecting different options; likewise, varying the map changes the face of the game. Most welcome are settings allowing you to take maximum advantage of very high performance PCs, while scaling back graphics and number of units controlled to enable the program to run on older Pentium's as well. This is key, and Microsoft does it better than other makers of entertainment software. Gameplay is first rate. You can assign numbers to groups of units and control them quite easily, specifying formation types (close, wide, flank, etc.) A mini-map in the lower right alerts you to units engaged in combat, construction completed and other events that require your attention. In general, success comes down to matching the right units against the appropriate enemy unit types, while constructing fortifications in a way that is defensible. At the same time you must run the economy -- gathering resources in anticipation of need. You will build and deploy units, construct and repair structures and advance technologies. Sound easy? Well... There is a learning campaign, so that you can get up to speed on game controls and shortcuts before taking on the computer or real opponents online. While you can play immediately and have a great time, I agree with several other reviewers that it will take a lot of time to master every aspect of AOE II, but that's part of the fun. Also part of the learning: there are definite advantages to some civilisations, and diplomacy can be extremely important. On the downside: the elaborate screen allows a pretty limited display of the battlefield map, so there can be a LOT happening in the periphery and you must pay attention. This is a small concession to the enhanced graphics of AOE II when compared to the original AOE. Overall, very highly recommended for both strategy and action gamers. The random map generator and variety of civilsations and maps lets AOE II continue to seem new and challenging every time you play.

### ⭐ Review
*by J***O on November 27, 2024*

Llegó a tiempo el envío, solo que el disco llegó con un poco de pelos, algo maltratado y usado, esperare que sirva y no se averie pronto.

### ⭐⭐⭐⭐⭐ One of the best games I've ever played.
*by F***H on September 3, 2011*

I first played this game way back when it came out in '98, I was 7 years old (young, I know) and I played it at a friend's house. I begged and begged for my family to buy it for me for Christmas, and I got it. Let me tell you, I played that game SO much that I wore out the disc! I didn't even know that was possible. It lasted for maybe 5 or 6 years of pretty regular gameplay. I'm 20 now and I just re-ordered a new copy last year. The game hasn't lost its appeal one bit after all this time! I've played the other AoE games, but this one is by far the best. Even without the Conquerors expansion (which is amazing too). If you are like me and love citybuilding, history, and war games, then this game is definitely for you!

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*Store origin: VU*
*Last updated: 2026-03-09*