---
product_id: 78405335
title: "Dinosaur Island Board Game - Create Your Own Dino Park! Worker Placement Strategy Game, Fun Family Game for Kids and Adult, Ages 8+, 1-4 Players, 60-120 Minute Playtime, Made by Pandasaurus Games"
brand: "pandasaurus games"
price: "VT22609"
currency: VUV
in_stock: false
reviews_count: 8
category: "Pandasaurus Games"
url: https://www.desertcart.vu/products/78405335-dinosaur-island-board-game-create-your-own-dino-park-worker
store_origin: VU
region: Vanuatu
---

# 120 min playtime 10+ Game of the Year noms 50+K copies sold Dinosaur Island Board Game - Create Your Own Dino Park! Worker Placement Strategy Game, Fun Family Game for Kids and Adult, Ages 8+, 1-4 Players, 60-120 Minute Playtime, Made by Pandasaurus Games

**Brand:** pandasaurus games
**Price:** VT22609
**Availability:** ❌ Out of Stock

## Summary

> 🦕 Build your Jurassic empire before your rivals do!

## Quick Answers

- **What is this?** Dinosaur Island Board Game - Create Your Own Dino Park! Worker Placement Strategy Game, Fun Family Game for Kids and Adult, Ages 8+, 1-4 Players, 60-120 Minute Playtime, Made by Pandasaurus Games by pandasaurus games
- **How much does it cost?** VT22609 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.vu](https://www.desertcart.vu/products/78405335-dinosaur-island-board-game-create-your-own-dino-park-worker)

## Best For

- pandasaurus games enthusiasts

## Why This Product

- Trusted pandasaurus games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Dominate the Dino Park Scene:** Strategically manage DNA, staff, and attractions to build the ultimate prehistoric theme park.
- • **Family-Friendly Strategy Fun:** Engaging for adults, teens, and kids—perfect for game nights that spark creativity and competition.
- • **Award-Winning Design Excellence:** Created by renowned designers Jon Gilmour & Brian Lewis, blending immersive theme with tactical gameplay.
- • **Collector’s Quality Components:** Includes 10 custom DNA dice, 50 dino meeples, and 20 unique recipes for a tactile, immersive experience.
- • **Thrilling Risk & Reward Gameplay:** Balance security and excitement to keep dinos contained while maximizing visitor thrills and profits.

## Overview

Dinosaur Island is a strategic, award-nominated board game where 1-4 players compete to create the most exciting dinosaur theme park. Featuring innovative worker placement mechanics, custom DNA dice, and a dynamic risk system balancing park security and visitor excitement, it offers 120 minutes of immersive gameplay designed by industry veterans. Suitable for ages 8+, it’s a perfect blend of tactical depth and family-friendly fun.

## Description

Dinosaur Island is a radical worker placement game from designers Jon Gilmour (Dead of Winter) and Brian Lewis where players compete to open the best Dinosaur Island Theme Park they can. Find out why Dinosaur Island has sold more than 50,000 copies and been nominated for more than 10 Game of the Year awards! Several years ago, scientists discovered a way to clone dinosaurs from viable DNA preserved within the fossil record. After a few mishaps along the way, the process has stabilized. Today, it's the museums that have gone practically extinct, as shrewd investors have turned those initial dinosaur sanctuaries into bustling theme parks, true meccas for dino fans the world over. In Dinosaur Island, each player takes on the role of a park manager at one of these premier destinations. You've been handed the reins to a burgeoning operation - bring the fantastic creatures of the Jurassic, Triassic, and Cretaceous periods forward into the modern day. Early retirement is yours if you can make your park bigger and better than the competition! It won't be a walk in the park, though. You will need to hire the right personnel, beat your competitors to perfecting the hottest dino recipes, and gamble on which attractions will draw the most visitors. And it'll all come crashing down if your security precautions aren't tight enough to keep your unruly dino population under control. Welcome to Dinosaur Island.

Review: Jurrassic Park-The Euro-Game! - Dinosaur Island is a brilliant Euro-style, worker placement game that actually has a brilliant theme! Also, the component quality (with ONE BIG EXCEPTION) are exceptional! Especially if you can get the kickstarter version! In Dinosaur Island, you're completing with the other players to build the best, most exciting and profitable dinosaur theme park. DI uses a fairly innovative worker placement system where you have two different sets of works-scientists and basic workers. Furthermore, the game has FOUR separate actions boards that all the players use during each of the games phases (their even labeled phase 1, phase 2, etc....). The two sets of workers (scientists, workers) can only be used on certain boards. It's really interesting. During the course of the game, the players will place scientists and workers in order to obtain dinosaur DNA (from amber-colored dice!) to create dinosaurs, hire "experts" that allow to break the rules of the game, or give you a special power. You can build extra attractions to add to your park in addition to the dinos! You can also increase the security of your theme park to keep those dinosaurs under control less the escape and attack your theme park guests (which CAN happen!)!! Victory points are scored in Three main ways: First, obviously, is building up your dinosaur theme park. Every dinosaur you add to your park (both multiples of the same species and/or new and different species) adds to your park's "excitement level." Your excitement level determines the number of paying customers your park attracts at the end of each turn. The customers are meeples that are pulled from a bag. The reason they are pulled from a bag is that there are a certain number of "hooligans" (a different colored meeple) inside the bag. These hooligans will cause your park all kinds of trouble and cost you money and victory points. Each customer you pull pays money to enter your park then is placed on your parks dinosaur attractions, or other attractions like rollercoasters, restaurants, and souvenir shops! Any hooligans you draw are placed FIRST, which can really cost you! The dinosaur and other attractions can score you VPs and/or money. However, before you can score your tourists, you have to check your theme park's "Security Level". Each dinosaur has a "Threat Level" (per dinosaur!). If your security level is higher then your threat level, you're running a safe, family-friendly park. However, if the threat level is higher, your dinosaurs ESCAPE and begin eating your visitors, due to your incompetence and greed!! Hooligans are immune to this. Your park is scored AFTHER your security level/threat level is checked!! Secondly, there are objective cards (the number placed depends on how long you want the game to last.). Players can claim these objective cards buy doing things like have 5 different dinosaurs, or having a theme park who's excitement level is 10, etc. Each objective card is worth a certain number of VPs. Usually, only ONE player can claim each card. However, if two or more players can qualify for the same objective card if they qualify during the same phase. Otherwise, it's first come, first serve. When all the objective cards are claimed, the game ends. The final way to score VPs is end-game scoring. At the end of the game, all dinosaurs, certain buildings, expert cards and/or special abilities are all scored at the end of the game based on their printed VP score. (see above.). Obviously, there is ALOT going on in this game! It's brilliant. About the ONLY flaw this game has is the color pallet of the game. For some reason, the designers chose a color scheme of garish greens, yellows, purples and PINKS! Yes! This game has PINK DINOSAUR MEEPLES! PINK!?!?!?!? W-T-F, Pandasaurus games?? I guess they were going for a cheesy 90's era videogame color pallet....sorta'...maybe! Yuch!
Review: 7.5+ but hard to explain why. - Dinosaur Island has several game mechanics listed on its BGG profile. For instance it has worker placement, but I wouldn’t consider it a “worker placement game”. In fact there are only 3 turns to make 4 decisions at the beginning of each round and there are only a handful of rounds to a game, depending on the end game objectives. The same goes for “tile placement”. Placing tiles is simply placing attractions and exhibits on your player board where they’ll fit. There are no placement requirements and therefore no strategy to be had. As you go through the other mechanics of the game you start to notice a trend. It appears to be watered down. It's a difficult game to explain to people who play a lot of boardgames. They can’t picture how all these lite versions of game mechanics can come together and make fun. But once you gather the workers, DNA, specialists, cash flow, recipes, hooligans, lab upgrades, starting player (huge), you get a game that works. There aren’t a lot of paths to victory and I think some won't like that. You can’t only build dinosaur exhibits and paddock upgrades and then swoop in at the end and build a bunch of dinosaurs- at least when I tried it. The game came out in 2017 and I was on the fence for 2 years. I watched the play-throughs and never fell in love, but recently I watched and read what the overall feeling of the game was. People could pick it apart if they wanted to but most of the people I’ve come to trust who review games came away with the same conclusion, it’s a pretty good game with a unique theme based on the 90s era I grew up in. I decided to excuse some of what looked like weak gameplay and bought it. My take away is the same as what those other reviewers said. It’s a pretty good game. It’s not ground-breaking and there are other games I like more, but this is a solid 7.5+ on BGG for me. I love the theme and I have zero interest in dinosaurs, but I liked Jurassic Park and the 90s. If only it came with some grunge rock. Then it would be complete. Fitting everything back into the box once you’ve organized it without removing the insert is impossible. I bought the broken token insert to solve this, an investment that I think speaks to how much I like the game.

## Features

- PREHISTORIC PARK ADVENTURE: Manage your own park with ancient creatures from various periods.
- STRATEGY BOARD GAME:Compete to open the best Dinosaur Island Theme Park! Hire the right personnel, beat your competitors to perfecting the hottest dino recipes, and gamble on which attractions will draw the most visitors.
- FUN FOR ALL AGES: A game suitable for adults, teens, and kids who enjoy building and managing their own dino park.
- INTERACTIVE GAMEPLAY: Collect DNA, create dinosaurs, hire employees, and compete to attract the most visitors.
- AWARD-WINNING DESIGN: Crafted by renowned designers Jon Gilmour and Brian Lewis.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B06Y3BS8YD |
| Age Range Description | 96 months to 1188 months |
| Are Batteries Required | No |
| Best Sellers Rank | #363,265 in Toys & Games ( See Top 100 in Toys & Games ) #9,563 in Board Games (Toys & Games) |
| Brand Name | Pandasaurus Games |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Color | Multicolor |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.7 out of 5 stars 558 Reviews |
| Edition | Standard Edition |
| Educational Objective | Enhance strategic thinking and planning skills |
| Estimated Playing Time | 120 Minutes |
| Game Mechanics | auction/bidding, strategy, worker placement |
| Genre | Tactical |
| Global Trade Identification Number | 00854382007047 |
| Included Components | 10 custom DNA dice, 50 dino meeples, 20 unique Dino recipes, large cardboard player boards, 1 Rulebook |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 3.07 x 11.61 x 11.61 inches |
| Item Type Name | Board Game |
| Item Weight | 6 Pounds |
| Language | English |
| Manufacturer | Pandasaurus Games |
| Manufacturer Maximum Age (MONTHS) | 1500.0 |
| Manufacturer Minimum Age (MONTHS) | 120.0 |
| Manufacturer Part Number | PAN7047 |
| Manufacturer Warranty Description | No Warranty |
| Material Type | Plastic |
| Minimum Age Recomendation | 96 |
| Model Number | PAN201703 |
| Number of Items | 1 |
| Number of Players | 1-4 |
| Operation Mode | manual |
| Rulebook Availability | Printed Included |
| Set Name | Dinosaur Island |
| Size | 11.61 inches x 3.07 inches x 11.61 inches |
| Subject Character | Dinosaurs |
| Theme | Animal |
| UPC | 854382007047 |
| Unit Count | 1.0 Count |

## Images

![Dinosaur Island Board Game - Create Your Own Dino Park! Worker Placement Strategy Game, Fun Family Game for Kids and Adult, Ages 8+, 1-4 Players, 60-120 Minute Playtime, Made by Pandasaurus Games - Image 1](https://m.media-amazon.com/images/I/714j14YZfyL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Jurrassic Park-The Euro-Game!
*by W***N on January 15, 2018*

Dinosaur Island is a brilliant Euro-style, worker placement game that actually has a brilliant theme! Also, the component quality (with ONE BIG EXCEPTION) are exceptional! Especially if you can get the kickstarter version! In Dinosaur Island, you're completing with the other players to build the best, most exciting and profitable dinosaur theme park. DI uses a fairly innovative worker placement system where you have two different sets of works-scientists and basic workers. Furthermore, the game has FOUR separate actions boards that all the players use during each of the games phases (their even labeled phase 1, phase 2, etc....). The two sets of workers (scientists, workers) can only be used on certain boards. It's really interesting. During the course of the game, the players will place scientists and workers in order to obtain dinosaur DNA (from amber-colored dice!) to create dinosaurs, hire "experts" that allow to break the rules of the game, or give you a special power. You can build extra attractions to add to your park in addition to the dinos! You can also increase the security of your theme park to keep those dinosaurs under control less the escape and attack your theme park guests (which CAN happen!)!! Victory points are scored in Three main ways: First, obviously, is building up your dinosaur theme park. Every dinosaur you add to your park (both multiples of the same species and/or new and different species) adds to your park's "excitement level." Your excitement level determines the number of paying customers your park attracts at the end of each turn. The customers are meeples that are pulled from a bag. The reason they are pulled from a bag is that there are a certain number of "hooligans" (a different colored meeple) inside the bag. These hooligans will cause your park all kinds of trouble and cost you money and victory points. Each customer you pull pays money to enter your park then is placed on your parks dinosaur attractions, or other attractions like rollercoasters, restaurants, and souvenir shops! Any hooligans you draw are placed FIRST, which can really cost you! The dinosaur and other attractions can score you VPs and/or money. However, before you can score your tourists, you have to check your theme park's "Security Level". Each dinosaur has a "Threat Level" (per dinosaur!). If your security level is higher then your threat level, you're running a safe, family-friendly park. However, if the threat level is higher, your dinosaurs ESCAPE and begin eating your visitors, due to your incompetence and greed!! Hooligans are immune to this. Your park is scored AFTHER your security level/threat level is checked!! Secondly, there are objective cards (the number placed depends on how long you want the game to last.). Players can claim these objective cards buy doing things like have 5 different dinosaurs, or having a theme park who's excitement level is 10, etc. Each objective card is worth a certain number of VPs. Usually, only ONE player can claim each card. However, if two or more players can qualify for the same objective card if they qualify during the same phase. Otherwise, it's first come, first serve. When all the objective cards are claimed, the game ends. The final way to score VPs is end-game scoring. At the end of the game, all dinosaurs, certain buildings, expert cards and/or special abilities are all scored at the end of the game based on their printed VP score. (see above.). Obviously, there is ALOT going on in this game! It's brilliant. About the ONLY flaw this game has is the color pallet of the game. For some reason, the designers chose a color scheme of garish greens, yellows, purples and PINKS! Yes! This game has PINK DINOSAUR MEEPLES! PINK!?!?!?!? W-T-F, Pandasaurus games?? I guess they were going for a cheesy 90's era videogame color pallet....sorta'...maybe! Yuch!

### ⭐⭐⭐⭐⭐ 7.5+ but hard to explain why.
*by S***. on October 22, 2019*

Dinosaur Island has several game mechanics listed on its BGG profile. For instance it has worker placement, but I wouldn’t consider it a “worker placement game”. In fact there are only 3 turns to make 4 decisions at the beginning of each round and there are only a handful of rounds to a game, depending on the end game objectives. The same goes for “tile placement”. Placing tiles is simply placing attractions and exhibits on your player board where they’ll fit. There are no placement requirements and therefore no strategy to be had. As you go through the other mechanics of the game you start to notice a trend. It appears to be watered down. It's a difficult game to explain to people who play a lot of boardgames. They can’t picture how all these lite versions of game mechanics can come together and make fun. But once you gather the workers, DNA, specialists, cash flow, recipes, hooligans, lab upgrades, starting player (huge), you get a game that works. There aren’t a lot of paths to victory and I think some won't like that. You can’t only build dinosaur exhibits and paddock upgrades and then swoop in at the end and build a bunch of dinosaurs- at least when I tried it. The game came out in 2017 and I was on the fence for 2 years. I watched the play-throughs and never fell in love, but recently I watched and read what the overall feeling of the game was. People could pick it apart if they wanted to but most of the people I’ve come to trust who review games came away with the same conclusion, it’s a pretty good game with a unique theme based on the 90s era I grew up in. I decided to excuse some of what looked like weak gameplay and bought it. My take away is the same as what those other reviewers said. It’s a pretty good game. It’s not ground-breaking and there are other games I like more, but this is a solid 7.5+ on BGG for me. I love the theme and I have zero interest in dinosaurs, but I liked Jurassic Park and the 90s. If only it came with some grunge rock. Then it would be complete. Fitting everything back into the box once you’ve organized it without removing the insert is impossible. I bought the broken token insert to solve this, an investment that I think speaks to how much I like the game.

### ⭐⭐⭐⭐⭐ Fun!
*by J***D on December 7, 2025*

I'm a gamer so my boyfriend and I got this to play when we both have time. It's so fun! It is a bit more advanced with a lot of pieces but once you learn the game...its so addicting! We play it a couple of times a month!

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*Product available on Desertcart Vanuatu*
*Store origin: VU*
*Last updated: 2026-05-03*