


ð Own the road, own the moment â Gran Turismo 4, where legends race.
Gran Turismo 4 for PlayStation 2 redefines racing simulation with over 700 authentic cars, 14 real-world inspired tracks, and a cutting-edge physics engine delivering near-realistic driving. Featuring robust LAN multiplayer for up to 6 players, deep vehicle customization, and immersive environments, itâs the ultimate blend of automotive history and competitive racing that keeps professionals and enthusiasts hooked.
| ASIN | B0000A0MDV |
| Best Sellers Rank | #11,838 in Video Games ( See Top 100 in Video Games ) #61 in PlayStation 2 Games |
| Compatible Video Game Console Models | Sony PlayStation 2 |
| Customer Reviews | 4.3 4.3 out of 5 stars (1,303) |
| Date First Available | September 1, 2004 |
| Global Trade Identification Number | 00711719732822 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 8 ounces |
| Item model number | 711719732822 |
| Manufacturer | Sony Computer Entertainment |
| Product Dimensions | 7.5 x 5.5 x 0.75 inches; 8 ounces |
| Rated | Everyone |
| Release date | June 30, 2006 |
| Type of item | Video Game |
| UPC | 711719756323 711719732822 |
D**N
So much better than GT3
Many people complain about how this game is little more than an upgrade from GT3. Not true. It is far easier and faster to move through this game and collect cars than it was in GT3. GT3 was slow and brutal, but in a matter of minutes you're off and winning races and cars in GT4. Plus the graphics in GT4 are far superior to GT3. Did u know this game actually supports 1080 HD output? Unheard of in 2005! The most spectacular PS2 game ever made. Thanks, Japan! My only (minor) criticism of the game is the soundtrack. Not my style. This is one area where it's predecessor, GT3 was far better. I own GT3, GT4, GT5, and GT6. It's still fun to go back and play GT4 with some of the old cars not available on the newer versions. Plus, I like the used car lot option on GT3 and GT4. They should have kept that for the newer versions.
A**H
Great game.Lots of variety with everything
I am not a big video gamer anymore. I grew up on Nintendo Sega Genesis then got a PS1 since then i have grown from a 8 year old. I don't have a PS3 or PS4 cuz i don't play much but i still buy oldschool games i enjoy when i'm baked or that bored. This games awesome ! I love the graphics on it and i love the B-Spec mode or whatever it's called. Where your the guy who tells the driver what to do. Tons of cars and lots of different tracks and many many unlockables. I have been on and off this game for about a year. It kept me engrossed for about 3 months and now and then i will play it. I enjoy the graphics. It will keep you entertained. I am also a fan of the Tony Hawk games. There fun. I would suggest it if you like racing games or games with a vast slection of options for vehicles or tracks.
J**L
Great Buy
Game is still fun something like 10 years after release. The core racing mechanics and controls work well, and feel realistic. The controls take time to master, but it is rewarding to do so, because you feel like your skill is actually contributing to your performance in the game. The game's engine was not built to handle car damage, so you can smash into other cars and objects with no consequence, other than slowing down. The gran turismo mode is a lot of fun, you start from the bottom, probably buying a used car from decades ago and make money by winning races to upgrade your cars, or buy new ones. The menu screens are clean and pretty, music is nice, although a little bit on the hotel lobby side. Overall great game 9/10
F**N
Great racing game, but not substantially improved over GT3
If you have liked the previous Grand Turismo games you'll like GT4. That's the bottom line. The down side is that there's not all that much new here. There are improvements: the graphics are a bit nicer, the cars' suspensions have more realistic travel and there are a lot of nice new tracks. There's also some questionable features like photo and b-spec mode, which may be of value to some, though I'm guessing most players won't find much use for them. Car selection is improved, but still has a lot of glaring omissions, especially in American and European cars. If you're after Japanese cars then the selection is very complete. If you prefer cars from the other side of the planet, however, you're in for a let down. Ultimately, GT4 plays more like GT3.5. There's some nice new stuff, but not worth paying full price for, in my opinion.
B**K
More Rules = More Fun?
I really, really loved Gran Turismo 3 (completed it from scratch twice) and was anxiously awaiting 4. I couldn't say I was disappointed, but there are definitely both good and bad characteristics to this game/simulation. I am currently up to about 95% completion - which is A LOT of hours! There's a lot of good. The graphics are excellent in high-def. You'd never confuse it with real life, but it's much easier to see details than good old 480i in GT3. GT4 is pretty poor in 480i, mostly because a lot of the fine detail they put in for 1080i is just smears at the lower resolution. But in 1080i, it really looks good. When you think about the number of man-hours that must have gone into rendering the Nurburgring, it's really quite astonishing. I am forced to assume it's accurate, since I compared Infineon (nee' Sears Point) to the real thing that I have driven in real life, it's basically perfect. There is also a ton of cars, and plenty of new and returning tracks. The Nurburging and Ciruit de La Sarthe give you an amazing sense of speed and danger. Never once, even at 270 MPH on Tokyo R246 or Test track in GT3, did I ever feel like I was really going fast. Even on one of the license tests, at the Nurburgring, starting at high speed, my first gut reaction is "oh my God, this is going to make me die!". The difference from previous tracks is truly astonishing. Several people have mentioned the questionable sounds. They're exactly right. Here's a hint for the designers of GT5; a late 60's American muscle car DOES NOT sound like an electric motor! Clearly, the sound guys have never driven a car with a 440 "6-pack" - when that thing cranks up, your dental fillings are in danger! On the good side, the Mazda 787b still sounds like it's ripping the firmament of the heavens. The driving missions are also pretty interesting, too. They're sort of like the license tests, but not mandatory to drive in other races. Some are pretty easy, and others challenging. There are some animations of spectators and photographers. One of the license tests has several people leaning out of doorways, onto the track, to get pictures, then jumping out of the way just in time. Or at least just in time, so far! There's one guy in a rally through some town on a license test that is really asking to get whacked, but so far I haven't managed it (if even possible). There is a lot NOT to like, too, however. The license tests are still here, and in many cases even MORE irritating than before. No one has ever adequately explained to me why I should have to be taught how to drive by a video game, and in fact many of the times they demonstrate the "right" way to drive, aren't. Just like in GT3, trying to demonstrate "how much more difficult the car is to control with stability management off" proves just the opposite. It's FAR easier for me, at least, to get a good time if it's turned off. The car doesn't bog down nearly as much, the steering response is much more consistent, with nothing on. Some cars are difficult to drive with no traction control (try Monaco with a 427 Cobra on street tires and no TCS!!) but the "lessons" are about 50% wrong. Even worse, there's now quite a number of "pace car" tests, where you follow a pace car around. If you get slowed down, it slows down, too, but then it frequently won't speed up enough to make the difference. It's all too easy to pass or rear-end the pace car when it slows excessively in odd places, then it's a big "FAIL" on the screen. And maybe it's a cultural thing, but I find it very irritating that even when you pass a test, you have to watch a movie of 3 guys with clipboard and uniforms logging that fact and clapping for you. Like I would feel gratified that the game considers me worthy. But BY FAR the worst thing about the licenses is that there are a bunch of rally and ice racing tests for the *regular* licenses. I am of the opinion that the rally racing in it's entirety should be taken out and put in another game for rallying only. Now I have to do several rallys to get the superlicense, for crying out loud. They're mostly pretty easy, but why not just stick to standard racing. I'm pretty sure Michael Schumacher didn't have to do a ice rally before they let him drive in F1. The license tests are not all that bad - I worked through them all in a couple of sessions - but it's awfully irritating. Some of the new tracks, stink, as far as fun goes. I really can't stand the track that runs through "alleys" in some town. Yes, you can get through most of it like you run slot cars, don't even bother to steer, and just let the walls keep you straight. But still, while it's kind of neat to see once, it wears thin quickly. I had previously reported that the oval "Test Track" was gone, but I spoke too soon - it appears in several of the higher-level championships and is just as tedious and pointless as before. You can tell in half a lap whether you are going to finish first, or last. The driving and car characteristics are quite a bit more challenging than before. Most notable is the different (I won't quite say "better" or "more accurate") modeling of the suspension motions. Driving standard cars with stock suspension will almost make you seasick from all the nose diving under braking. It may be accurate, maybe not, but it gives what seems to be a highly exaggerated effect in a video. This alone makes the cars much more difficult to drive. There is also no more qualifying for individual races, near as I can tell. You start in last place, period. In standing-start races, it's not too bad, but in races with rolling starts, this is can be a 5-10 second handicap. You can qualify ("practice") in the championshps. Maybe it's an attempt to even the odds with the still-slow AI cars, but mostly it's just irritating. And trying to pass the other cars seems to be much more difficult, since they seem to be even more prone to dorking you off the track, even if you drive cleanly. As I have advanced through the game, the AI seems to have gotten worse than in GT3. Early on, on tracks with which you are not familiar, it will kill you (particularly the Nurburgring and the other very narrow tracks). But get in the higher series where the cars are mostly even (like the Formula 1 series where they are identical), and you know the tracks, and RUN AWAY from the AI cars - by maybe 3-5 seconds a lap on warm tires, and in some cases, 10 seconds a lap on cold tires). Basically, if you are even moderately competent, and can stay on the road, you can't lose. But, the worst thing about the new game is that it seems to be far more restrictive about what cars you run and when you can run races. Rules on top of rules, on top of rules. The net effect is that you almost have to go through the whole thing in a very prescribed sequence, with little variation. But to get cars allowed to run the races, you are going to end up running the same series over and over and over. Many of the cars you win are useless. OK, a Daimler Motor Carriage is neat historical piece, but it barely moves under it's own power, and you can't get any money by selling it. Also beware - you can buy some neat cars (like the Caterham 7) that you CAN'T RACE for some reason. There's no warning about this that I could discern. A Lotus 7 is a pretty common race car, I can see no reason at all why you couldn't race it in real life. Another example - for some series, you win an Auto Union. Pretty neat car, huh? Want to take it around Tokyo R246 just to see how it drives? Sorry, it can run ONLY on the Nurburgring - you can't do a practice run or even take a picture on any other track. This is a review, not a "tip sheet", but a couple of tricks - the '62 Buick is a total ringer and will beat ANYTHING, easily, in the "pre-1970" races. FAR faster than the 427 Cobra. Also, the Mazda 787b is still about as fast as you can get short of an F1 car, it's very easy on tires, and cheaper than it's most equivalent rivals. You can buy several of the hottest "Group B" or other fender cars *used* in the used car showrooms at huge discounts. The list of used cars continually changes, so check back often. There's also a "B-Spec" mode where you make very mundane team manager decisions while AI drives the car. I can now see why you might want this. Who the heck is going to sit around and drive a *24 hour* endurance race? Or,in a regular race, once you get 3 laps ahead by the second pit stop, the whole thing gets so tedious that you can just switch to B-Spec at the next pit stop, and go to the grocery store. On the whole, the game seems to require you to buy as many cars as possible. In most series, there are only a few cars that can plausibly win any race. In GT3, there are a couple of series that really can be challenging more than once (Polyphony Digital Cup and Formula GT) but in GT4, once you get the car you need, it's snoozeville. Overall, as far as the racing goes, it's *probably* more realistic, but the restrictions seem beyond absurd, and once you get the hang of the handling there really isn't much challenge beyond perseverence. The dynamics changes seemed to have outpaced the ability of the AI, and the cars are just plain slower, compared to a human driver. I don't have the steering wheel so there might be something more to know about it that I do, and all reports is that it really works well with the wheel (unlike GT3 where it was clearly an afterthought and barely controllable). I have recently gone back and played GT3 and GT 4 back-to-back. For whatever the reason, the racing seems to be much more competitive in GT3. The AI drivers, in my opinion, are actually faster in GT3. In equal cars (say, Roadster Endurance, where it's all Miatas) the AI cars stay close, and if you mess up in the car setup (like, choose the wrong tires) you can get smoked. In GT4, in literally identical cars like those used in the "one-manufacturer" races, I just blow the other cars away. To the tune that I sometimes lap the backmarkers in a 5-lap race. In particular, the "passing algorithm" seems a big step backwards. In 3, if it needs to pass you, it will pull off-line and motor around. In 4, it just hangs on to it's "line" like grim death until it rear-ends you off the track. That same effect is even more evident in the "Formula GT" championship. In 3, you had several different possible cars with different characteristics, so you can try to race your F090/s (which handles well and is easy on tires, but not a lot of HP) against the F094/s/h which is generally faster but is a lot more tricky to keep the tires on. This keeps the interest level up as your skill increases. In 4, all the cars are literally identical (and don't drive all that well, BTW) and once you get used to driving it you are lapping the AI cars in 10 laps, and there's nothing you can do to consequentially increase the challenge, aside from just screwing up the handling on purpose. So, to sum up - It still a good game, and if you have a lot of patience it's OK. It's technically excellent and a remarkable peice of programming, but, boy, you pretty well have to adopt it as a way of life to ever get very far. It's just barely an increment on GT3, and there are significant downsides. Neat game, but GT3 is as good or better. Brett (edited from original based on more experience)
B**S
I think that had the validality sign but it did't played because i think it is for the American version of PS2.
H**S
Das Produkt kam Versiegelt zwar bei mir an jedoch war an dem Handbuch die eine Klammer schon beschÃĪdigt und es ist funktioniert nicht bei der Playstation Pal version.Ich bin vom Kundenservice nicht sehr Zufrieden und auch die Produktbeschreibung war eindah nicht richtig beschrieben.
A**I
Beat racing game of all times and exclusive for ps2. About 12 million units sold till date. Definitely recommend this to every ps2 owner.
3**N
I had to have this game in my retro collection.
C**E
Excelente compra, producto nuevo y sellado por lo que funciona perfectamente, exactamente lo que se espera.
Trustpilot
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