Osmo 901-00015 Little Genius Starter Kit 4 Hands-On Learning Games-Preschool Ages-Problem Solving, Creativity iPad Base IncludedOsmo learning games makes it fun for children to learn, using Toys as Teaching Tools. Osmo is Magic In 2013, Osmo created a fun-filled & award winning learning games that interact with actual hand held pieces & an iPad and/or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process. Osmo games develop a wide range of skills, varying skills based on each game, including: Creativity, Problem-Solving, Confidence Gaining, Child-Led, Hands-On, Gender-Neutral, Curriculum Inclusion, Social/Emotional Skills, STEM/STEAM (Science, Technology, Engineering Maths & Art) and many more educational capabilities. Games are designed for children between the ages of 3-11+ and include beginner to expert levels. OSMO enables the continuation of learning. Parents can track game progress, using child game profiles, on a parent app. Little Genius Starter Kit focuses on the following game play: Preschool letter formation (ABCs), create pictures with sticks/rings (Squiggle Magic), dress/feed a character (Costume Party) & bring animals to life enabling problem solving, learning of letters & creativity (Stories). Approved by parents and teachers worldwide, used in over 30,000 classrooms. Tag your photos on social media with #Osmomagic to be featuredOsmo STEM 901-00014 Creative Starter Kit (New Version) for iPad-Ages 5-10-Creative Drawing & Problem Solving/Early Physics Base IncludedOsmo learning games makes it fun for children to learn, using toys as teaching tools. Osmo is magic In 2013, Osmo created a fun-filled & award winning learning games that interact with actual hand held pieces & an I pad and/or fire tablet, bringing a child's game pieces & actions to life (no Wi-Fi necessary for game play). Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process. Osmo games develop a wide range of skills, varying skills based on each game, including: creativity, problem-solving, confidence gaining, child-led, hands-on, gender-neutral, curriculum inclusion, social/emotional skills, stem/steam (science, technology, engineering maths & art) and many more educational capabilities. Games are designed for children between the ages of 3-11+ and include beginner to expert levels. Osmo enables the continuation of learning. Parents can track game progress, using child game profiles, on a parent app. creative Starter kit focuses on the following game play: travel on an adventure & solve story problems with personal drawings brought to life instantly on the I pad (Monster) along with drawing problem solving/early physics (Newton), creative drawing skills (masterpiece). approved by parents and teachers worldwide, used in over 30, 000 classrooms. tag your photos on social media with #osmomagic to be featured
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