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Inheritors is a captivating strategy card game designed for 2-4 players aged 10 and up. With a playtime of 30-45 minutes, it combines open drafting and hand management mechanics, offering stunning artwork and high replayability through unique clans and quests. Perfect for family gatherings or game nights with friends, Inheritors challenges players to develop critical skills while enjoying a fun and engaging experience.
J**O
Big game in a little box
Surprisingly clever game in a small box. Lots of replay-ability with different clans/quests/honor cards. This is the ICE Makes version, that is slightly different from the NorthStar version.
S**H
This game is a gem
I bought this game on a whim and it is one of my favorite card games of the year. The value of gameplay for what I paid is wonderful. Fun, interesting, competitive, and replayable.
D**E
A big game in a small box
As it has been said, it is similar to Reiner Knizia's Lost Cities. It could be viewed as a heavier version of it. As such, it combines hand management, open drafting, and set collection. It is a pleasant game. It seems to shine at two players. Finally, being a (very) small box, it is a perfect "travel game." That is especially the case since it is "a big game in a small box."As for the art, I personally don't care much at all for the "anthropomorphic animal theme." However, I understand that designers are increasingly pushed to it as a "safe and uncontroversial choice" because of some American social movements. That being said, the art is well-executed, if a little generic.
D**.
A game much larger than its box.
Inheritors is a drafting, set collection, hand management game by Ice Makes Games. This is the first game I've purchased by them, although I am familiar with another of their more popular games, Age of Civilization.In Inheritors, you are collecting cards so that you can play "talents" (colored suits) consecutively. Meaning you'd have to play the 1, then you could play the 2, and so on. There are some cards that allow you to skip a number, but for the most part, you're playing numbered cards in order. There are other cards that allow you to bend or break rules in other ways as well. As you play on the various suits, you can pick up bonus points in the form of Honor, artifact, and Quest cards as you meet their requirements. There are multiple strategies to score points and point scoring is relatively low as a score in the mid 20's can usually win the game.The box is extremely small - to the point that I would certainly consider this a "micro game". But don't let that scare you away. There is a very satisfying game in that small box.The components are fine. It's a card game, so there are no components other than cards and a rulebook. The card quality is average, perfectly acceptable, but not special. The theme doesn't necessarily do much for me, but the artwork is very well done. And the theme doesn't really matter to this game to be honest. It has no effect on gameplay, it's basically just the skin on the card game.The rulebook is not good. I could be wrong, but based on the names of the developers, their website, and some of the grammatical errors in the rules and on the website and advertising, I highly suspect the game was developed in Asia and then translated to English for us. Because of that, I think the rules are not as clear as they could / should be in certain areas. That said, I was able to find a couple of videos on Dice Tower and BGG that explained the game play and had no issues after that.I have played the game at both two player and three player counts and I think it's a little better at three. I've not played with four yet.Overall, I'm extremely pleased with this game. I think I'm going to enjoy it even more as I continue to play it. Gameplay (once the rules are learned) is quick. Our two player game yesterday was done in about twenty minutes. And while I do love a big box game, Inheritors is great just as it is. There is good strategy and replay-ability in this tiny little box. The game has enough strategic depth to keep a gamer interested, but isn't so complicated that it's unapproachable to a less experienced player. I'm impressed enough that I've already ordered "Age of Galaxy" which appears to be their next release.This one is currently listed on Amazon for $19.50 and I think that's a fair price for this game. BUT....there is also a $7 off coupon on it right now and at $12.50 this game is an absolute steal.5 out of 5
S**M
A Beautiful, but Convoluted Card Game
If you're someone who isn't up for reading and comprehending 18 pages of rules written in occasionally broken English, then this game probably isn't for you. Stunning though the art is, I found that the juice isn't worth the squeeze in terms of a good time. Simply put: You can have less complex fun (as well as more depth of strategy) with other games.One thing I was happy to find is that the game functions appropriately once you've taken the deep dive of understanding its ruleset, along with all actions expected on every turn (of which there are many). I also appreciate that this can be played with as few as 2 people, though it's far more interesting with 3 or 4 players. And the list price of $20 feels like a steal, considering how exquisitely intricate the artwork is.However, all the beauty in the world doesn't make this a better game than it is. And for a strategy game, this one depends entirely too much on blind actions, and randomness. This is to say that you spend a good deal of the playtime in the dark, apart from your own hand. Additionally, you spend a lot of time learning (and helping all other players learn) the mechanics, then seeing to all the turn actions, only to be faced with about as much strategy as you can get from a game like Guillotine. This one's trying to achieve the same level of joyous emersion as something like Citadels, but only gets about halfway there.There's some fun to be had here. The asking price is solid. And the deck is lovely. But the experience as a whole is not one that I'd readily recommend to most gamers. Between the continual pairing down of the numbered decks, constant referencing of an overly-involved ruleset, overcoming the sometimes poor grammatical choices, and the limited strategic elements, your mileage may vary in a major way here.
H**H
A Travel or Just at Home Must-Have!
Inheritors has quickly become my go-to card game for on-the-go fun or even just relaxing at home. It's easy to learn and set up, making it perfect for any setting. The best part? Its replicability factor keeps the excitement alive with each play. This game is a gem—definitely a new favorite in my collection.
Trustpilot
2 months ago
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