Procedural 3D Modeling Using Geometry Nodes in Blender
B**.
Geared more towards beginners
I've been using Blender for 7+ years doing hard-surface modeling for my job and I've steered away from Geometry Nodes because I had a lot of other things going on and it was a lot to learn. In general, I'd consider myself an intermediate-level user of Blender as a whole but a beginner to Geo-Nodes. I've messed around in the geo-nodes editor but it was a lot to learn so I didn't stay long. That said, this book was greatly geared towards absolute beginners rather than intermediate users. let me give some pros and cons to make it easy.Pros: easy to follow, lots of pictures, good info to reference later, on the cheaper side of books (~$25 when I bought)Cons: some of the pictures are in color and others are not. this is important (at least to me) because the node sockets are color-coded, there was not enough intermediate content, and the projects are incredibly simple (most look like something someone who just downloaded Blender would make within the first 30 mins of playing around), this book cover version 3.0. As of when I purchased, the most current release of blender was V3.5Overall I would say if you just downloaded Blender this is a good purchase. If you have any experience in Blenders Geo-nodes I would NOT recommend this.
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