🎲 Adventure Awaits: Dive into the Infinite Staircase!
Dungeons & Dragons Quests from The Infinite Staircase is a meticulously curated anthology that revives classic first edition adventures for the fifth edition. This book offers six standalone quests or a cohesive campaign, featuring new magic items, futuristic technology, and a plethora of memorable characters and monsters, all designed to enhance your roleplaying experience.
Unit Count | 1.0 Count |
Item Display Dimensions | 0.79 x 8.19 x 10.98 inches |
Package Quantity | 1 |
Item Weight | 839 Grams |
Item Dimensions L x W | 10.99"L x 8.19"W |
Material Fabric | Paper |
Color | Multicolor |
Theme | Diverse Quests and Adventures |
Number of Items | 1 |
Language | English |
Container Type | Box |
Special Features | Portable |
Number of Players | 2, 2-4 |
J**4
A good campign
The books are of good quality and sturdy. I didn't find any mistakes or errors with the books including smudges on the pages. We are still playing this campaign, so I won't talk. The book is laid out well making it easy to play the game. Enjoy the campaign.
C**T
Good D&D Addition
I am glad that the original adventures are being brought back to life and updated to 5th ed rules. I hope that this trend continues! My only issue is that instead of taking 6 modules and condensing the ever lovin' snot out of them to fit into a single book, they should have made a book for each module like Kobold Press did. After all, some of those ol' 1970s & 80s modules where either a part of, or an entire campaign in and of itself. ........ Now for more of the positives! Some of The bits pieces of the original stuff that have been updated to 5th in this book fill in certain missing stat gaps that will allow DMs to use those 70s & 80s modules in 5th ed games! I'm happy that I spotted this book and bought it!
A**H
Our Next Campaign
He loved it so much he has decided he will use it during our next campaign. Which is exciting and terrifying. I can't wait!
R**R
TLDR. Kept the Flavor, Dropped the Danger. I have the store Alt cover version.
After play review using Adventure League Version 15.1 rules.The Quest of the Infinite Staircase covers six ancient first and basic edition adventures which have been converted to 5E. Levels 1 to 11. I have dm or played in five of these back in the 80s. And owed all of them.The Lost City is for pcs 1 to 4 and has milestone leveling. It brings back tracking ammo, rations, and water. It maintains the close door aspect of early D&D where what happens next door, stays in that room. My player’s bad rolls help with the 1st edition feel of frustration of what is next.When a Star Falls. Is for fourth to fifth level pcs. This is great module as it covers all the three pillars of D&D. You may want to adjust the wandering encounters at bit.Grrrr page 49 is a picture not a map. WOTC is still in 2024 releasing maps where you can’t see the grids. The story and encounters are great. This is an adventure which can use a lot of social skill challenges but you will need to put them in.Beyond the Crystal Cave Is for sixth level pcs. A search of lost lovers when are in the fey wild. This does have some interesting encounters but use your judgement to change combat encounters into social. One player came up with a great idea which broke the module but fitted with thePharaoh is for sixth and seventh level pcs. Some of the combat encounters are very weak as I had three pcs take out two minotaurs. (Note this before 2024 Monster Manual update).The Lost Caverns of Tsojcanth is for ninth level pcs and has a small problem in the original and current. The initial quest giver location is too close to the Caverns. This was okay back then as most groups would try to go over every possible location with a fine tooth comb. I moved the quest inn to the north of map. Also the difficulty of the adventure is set to easy. Very few combat challenges for an average party.Expedition to Barrier Peaks. Is for level eleven plus pcs. Two of major changes are how easy it is to master the space tech, and less empty rooms and floors for the DM to populate. This should be ran as a tier 2 module as only 2 monsters are about CR 10. To bring up to tier 3 give each monster at least one extra attack and plus 3 or more to hit.Final Thoughts. If you want to keep with the first edition feel. Turn on encumbrance, ration tracking, and other resource tracking. Give out no bags of holding. Start lots of encounters start with monsters hostile or auto fights.
J**B
classics re-imagined for 5e
Pretty much that. A good iteration of several old classic D&D modules, beautiful art, the changes makes sense for the more simplified approaches of 5e design philosophy. What I like about this book is that it gives me options for tailoring the stories to my group while keeping the essence of the original story. Probably the best adventure anthology for 5e thus far.
M**I
Good quality
The book has a great quality, and good content
H**R
Good quests.
Has many quests.
S**N
Book arrived damaged
Book arrived with a damaged cover. Annoying enough to knock off a couple of stars for quality control, not annoying enough to go through the hassle of a return. I'm not a hardcore enough collector to lose sleep over it but I expect better.
Trustpilot
1 day ago
2 weeks ago