🧵 Stitching Memories, One Game at a Time!
Patchwork is a two-player quilting strategy game designed by Uwe Rosenberg, where players compete to create the most visually appealing quilt on their 9x9 boards. Ideal for ages 8 and up, it offers a 30-minute playtime, making it perfect for family bonding and strategic fun.
P**L
Perfect for two
The cutest rules ever assembled for a game. Quick, light fun for exactly 2 people. Medium level of strategy is accessible to players of all ages, an absolutely perfect staple game for couples or parties of two.The setup is harder to explain than it is to see played! There's a reversible "timer" board in the middle of the table, and the 2 player pawns wind toward the center. The game only ends when both players arrive. Players each have a personal "quilt board" and 5 buttons, representing the game's currency. Tetris-like shapes representing potential quilt pieces are laid in a circle around the timer board, and a neutral pawn is placed next to the smallest patch.Players have a simple choice each turn. 1- Move directly ahead of the opponent, and collect as many buttons as you moved spaces. 2- Purchase a patch. Once you establish a rhythm, the bulk of the game will involve purchasing patches. Each patch has a button cost, and a "time" ostensibly require to sew it into your quilt. This "time" moves your pawn toward the center of the board. For example, a patch might cost 2 buttons and move you 3 spaces when you purchase it. You have to balance large pieces that cover your board but may take more time, and smaller pieces that provide less coverage but take less time.Some patches provide button income- represented by buttons on the patch. Income collection happens at regular intervals around the board like the game of Life. You add together all the button income on your patches to acquire that many buttons. The first player to arrive at special points on the board also gets one of 5 "leather patched"- the only 1x1 patches on the board. Again, it's much easier to see than to describe, the printed rules are a breeze.So what's the game? Essentially, buttons are your score- the more buttons you have, the more score. You subtract 2 points for every square left uncovered when you arrive at the center, so try to cover your whole board. You get an additional 7 buttons if you're the first player to fill an unbroken 7x7 grid on your board- and the board is only 9x9 so that's no small feat! There's a lot of balance in this game. If you buy smaller patches that take less time, you generally have a much more solid coverage of your board. But- you're also behind in acquiring income and you miss leather patches. The perfect strategy then is one that jumps ahead at just the right times to scoop up the valuable 1x1 patches, while building a lot of button income early on and plugging holes later. It gets very complex, and yet any child old enough to handle the small button tokens can get the idea of trying to cover a board with Tetris-style pieces. Oh and one more twist- whichever player is behind on the board, continues taking turns until they get ahead. A player might be able to string together multiple turns, meaning the player behind usually has a change to apply more strategy.It's a game full of strategy, yet accessible. It's competitive, yet the only real interaction is who's leapfrogging who to decide the currently active player- and who's stealing the best patches. It's easy to learn, rewarding and quick to play. The theme is really neat. The quilt patches look the part, the buttons are adorable, and the reversible board means you get some customization. Highly recommended- the only limitation is that it's only for exactly two players.
S**Z
Best 2 player game ever! Each game takes about 30 mins. Easy to understand the rules.
~ Rainy/snowy/too hot weekend? Got the stew stewing or pie baking? Not all friends could come over? Got about 20 minutes to kill? Well, this is the perfect game for you to play with your friend/roommate/partner/husband/child/anyone you've got there! But please note that you can only play this with one friend; not the whole squad - for this is strictly a 2-player game!~ What's all the stuff here? Well, you've got a lot of blue buttons, 33 patches, two quilt boards (lime green and yellow) and two time tokens of the same colors corresponding to these quilt boards, One Time board (the one with the spiral steps), One Neutral Token (the one that looks like Chess coin), Five 1x1 patches (the tiny leather patches), One 7x7 button tile (special tile).~ Rules:1. Each player picks one quilt board and the time token of the color corresponding to the color of their quilt board. Sit opposite to each other.2. Place the time board at the center. Both the time tokens have to be placed at the beginning of the spiral in the time board (As the game progresses, you literally spiral your way through time!). Place the 1x1 patches at the corresponding blanks on the time board. Arrange all the 33 patches randomly around the time board.3. Locate the smallest of the 33 patches. You'll find a tiny 2x2 rectangular patch. The Neural token (the grey chess like coin) has to be placed between this patch and it's immediate patch in the clockwise direction (refer to picture attached). The game proceeds in the clockwise direction from the neutral token.4. Each player gets 5 buttons to begin with.5. The player who last picked a needle must start the game. If neither of you have done that, just toss for it!6. During your turn, you have two choices:Choice A: Buy a patch of your choice by paying the number of buttons indicated on that patch. You are eligible to buy any of the first three patches that are immediately adjacent to the neutral token in the clockwise direction. When you do pick a patch, move the neutral token to the now empty spot created by you taking this patch. Now you can use this patch to create a quilt on your quilt board. Use the patch wisely! Next, move your time token as per the number of steps indicated by the hourglass on that patch that you've just used. As long as your time token is further behind or on top of your opponent's time token, it is still your turn! Yes. This game does not necessarily alternate turns.Choice B: You decide to rest. Here you just pass over your opponent's time token; exactly to the next space. Not one step more or less. You'll receive one button for each of the spaces that you've crossed. Now that your time token is in front of your opponent's, your turn is over!7. When your time token spirals it's way through the time board, You might happen to pass through some special places. When you cross a button checkpoint, count the number of buttons on the quilt that you've created on your work board (this doesn't include the buttons that you spent buying the patches but rather the huge buttons on the patches). You receive these many buttons from the reserve. Also, in case you are the first player to land onto or pass over a 1x1 patch, you get that patch. These patches go to the first player to land on or pass over them and MUST BE USED IMMEDIATELY.8. The first player to build a complete 7x7 quilt (without any empty spaces) on their work board gets the special 7x7 tile. This corresponds to 7 buttons. (PS. The work board itself is 9x9)9. So that's it. When both the time tokens reach the center of the time board, the game ends.10. Point calculation: Add all the buttons that you have left. From this subtract the number of empty spaces on your work board multiplied by 2.~ So that's pretty much it. You can refer to the pictures that I've attached to get more of an idea.~ You'll definitely get familiar with the rules when you play a game or two. The rules are very simple. And the game is fun!~ Also, I've noticed that this game does not involve much fighting or cheating. Just a fun and friendly game that helps you while away a max of 30 mins .
Trustpilot
2 months ago
3 weeks ago