🦸♂️ Assemble Your Team and Conquer the Game!
The Legendary: A Marvel Deck Building Game: Fantastic Four Expansion adds 100 new cards to your existing game, featuring new Heroes, Villains, Masterminds, and Schemes. Designed for ages 14 and up, it accommodates 1-5 players, enhancing your gameplay experience with fresh strategies and challenges.
D**I
Fantastic small box expansion
The first small box expansion, this offers 5 new Heroes and 2 new Masterminds/Villains groups.PROS:- The play style on Mr. Fantastic (“draw a bunch of cards”).- Surfer is also fun to play with, with a lot of star generation that can then be turned into fight.- Focus is a nice flexible mechanic, wouldn't be surprised if we saw it again.- Galactus is one of the coolest Masterminds, period. This is another rare case where they made a Mastermind who’s hard but you don’t even mind because the effect is so cool.Cons:- Not really any, though Invisible Woman has a thing where all of her cards except the ultimate cost exactly 4 and sometimes your HQ just feels like it’s full of 4s, so I don’t love that.Masterminds don't get any cooler than Galactus, so his presence alone is worth picking this up. All of the Heroes are well-designed, and the "spare" Hero, Silver Surfer, isn't even a throwaway character. Highly recommend.
G**E
Great new cards, characters, abilities, and artwork!
This is a great expansion for the Legendary base game, and you get a lot of content for your dollar. Five new heroes are added, those being the Fantastic Four and the Silver Surfer. Each of these characters can hold their own, and they each have a unique set of abilities that matches their comic personas. They're well balanced, though the Silver Surfer leans a bit toward being obscenely powerful (as he should be), but that's okay, because it's fun to add his cards to your deck. The villains and masterminds are likewise superbly implemented, and they are a very colorful and diverse set (Moleman's subterranean followers and Galactus' interstellar flunkies). The new abilities, like "focus" and "burrow" are great additions, and they are not complex, making it very easy to learn them quickly and implement them in the game. Last but not least, the artwork deserves special kudos. In my opinion, this expansion features the best illustrations of any cards in the Legendary universe.
A**L
Another Great Expansion
Although its a mini expansion its well worth the price being 19.99.you get 5 new heroes 4 of the fantastic four and silver surfer and two new masterminds galactus and moleman and of course their henchman and 3 new schemes.Everything about the cards are great from the artwork to what each individual cards actually do. Focus is a new ability that most if not all the fantastic four have giving you more to do on your turn than if you were to draw nothing but recruit cards. Love the whole legendary game and its great for when friends with the same taste come over and play and challenge ourselves to different combinations. Overall this set is great and i definitely can not wait for the symbiotes mini expansion due in feb.
I**N
fun expansion, new characters and keywords
A good first expansion to the original. Each FF member has their own personality in the game, example: Mr Fantastic is good a building up extra cards in your hand, very useful for some of the villains that are included.Mole-man looks like a pretty easy villain but his minions have the ability to give him more power as the game continues. Galactus is a real challenge and has a very cool theme where he devours parts of the city!If this set is in print its worth getting.
B**N
The Fantastic Four comes to Legendary!
The Fantastic Four addon is what you would hope for. The Fantastic Four, and their friend the Silver Surfer, fight Galactus and Mole Man.The Fantastic Four combo well together; each of the FF heroes have some cards that benefit from playing other Fantastic Four heroes, as you would expect. This set also introduces the keyword, "Focus", which allows you to spend Recruit Points to do things beside recruit heroes; this is great, especially in those situations where you have more recruitment points than you need. Certain cards, like the Thing's "Knuckle Sandwich", let you convert Recruit Points into damage, which I found really useful. Invisible Woman is a very strong hero, and can rescue bystanders and her cards can combo well just on their own.The villains get some new tricks up their sleeves, too. The Subterenna villains can Burrow, which lets them retreat to the Streets instead of getting ko'd; this makes the villains trickier to defeat, but also adds a new layer of strategy. I purposely left a villain in the Streets, so that the other villains couldn't burrow.Galactus is a blast to fight. Literally. He blasts areas of the City off the map! Galactus has a pretty simple mechanic where he starts off strong, and has to be weakened.If you like the Fantastic Four, this is a safe bet. If you don't like the Fantastic Four, the mechanics are still interesting enough to where you probably won't mind having this set.
Trustpilot
2 weeks ago
2 months ago